Security Code (PGMMV)
A downloadable asset pack
Based on a query from the Pixel Game Maker MV steam forums. A quick and simple sample project demonstrating a passcode object. The four-digit "security code" can be set in the scene after object placement. Wrong input will restart the loop. Correct input will end the scene.
This could be adapted into a code for a door in a game, or even an old school password system to select levels. This example works with number keys, but again, it could be adapted to work with mouse or controller or what-have-you.
Status | Released |
Category | Assets |
Author | Doc_Horror |
Download
Install instructions
This is a zipped game.pgmproject file and associated folders. Once unzipped; open with Pixel Game Maker MV and take a look! Most of the logic happens within the "NumberPanel" object, but the four connected "Digit" objects do their part too. The current security code is 1234, but you can change this within the four changeable variables in the NumberPanel object placed in the Start scene :)
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